import java.rmi.Remote;
import java.rmi.RemoteException;


public interface GamePlayerInterface extends Remote{
	void ServerStatusUpdate (GameStatusInfo gameStatusInfo) throws RemoteException;
	void SecondaryServerReceiveUPD(PlayerMovementInfo playerMovementInfo) throws RemoteException;
	int signalHeartBeat() throws RemoteException;
	void cancelHeartBeat() throws RemoteException;
	boolean ping() throws RemoteException;
}
